I am not sure I understand...
These things have no GPS, no barometer, no way to "stay in place" like a Phantom would. These things are either flown by a pilot the whole time, or they go into the ground.
The sim is going to emulate this and you need to fly it to stay in the air and going the right way, just like the real thing. I have/use FreeRider also and while it is not like real flight, it is a very good artificial representation of the concepts of real flight.
100% of people that fly race drones can fly DJI Phantoms, probably less than 5% of all people who fly DJI Phantoms can fly race drones. It's like comparing an Uber to the store for milk, to being Dale Earnhardt Jr in the Indy 500...
How I started was line of sight right in front of me with nose forward orientation to practice hover in place/forward/back/left/right on the real thing. Later I got the sim and while not real, is as close as it gets, so the better and better you get on the sim, the better and better you will understand the effects of stick movements in real flight. Realistically you could save 50% of your money by simming more before you start trying it in real life on your quad, would probably cut your crashes in half over the life.
I learned to control the aircraft pretty well that way before I ever tried FPV. The first few times was extremely disorienting and all I did was bounce a couple times off the ground and crash. In time I got to where I could take off, stay in the middle of a big field, and land... hell, the quad might even still work after that.
But then one day, after enough batteries, quad repairs, and sheer determination to "get this", it just starts to click, and it's a real snowball after that.
I don't know if I have ever had this much fun before in my life, it's pretty exhilarating stuff buddy.
These things have no GPS, no barometer, no way to "stay in place" like a Phantom would. These things are either flown by a pilot the whole time, or they go into the ground.
The sim is going to emulate this and you need to fly it to stay in the air and going the right way, just like the real thing. I have/use FreeRider also and while it is not like real flight, it is a very good artificial representation of the concepts of real flight.
100% of people that fly race drones can fly DJI Phantoms, probably less than 5% of all people who fly DJI Phantoms can fly race drones. It's like comparing an Uber to the store for milk, to being Dale Earnhardt Jr in the Indy 500...
How I started was line of sight right in front of me with nose forward orientation to practice hover in place/forward/back/left/right on the real thing. Later I got the sim and while not real, is as close as it gets, so the better and better you get on the sim, the better and better you will understand the effects of stick movements in real flight. Realistically you could save 50% of your money by simming more before you start trying it in real life on your quad, would probably cut your crashes in half over the life.
I learned to control the aircraft pretty well that way before I ever tried FPV. The first few times was extremely disorienting and all I did was bounce a couple times off the ground and crash. In time I got to where I could take off, stay in the middle of a big field, and land... hell, the quad might even still work after that.
But then one day, after enough batteries, quad repairs, and sheer determination to "get this", it just starts to click, and it's a real snowball after that.
I don't know if I have ever had this much fun before in my life, it's pretty exhilarating stuff buddy.